Wall Go

Move your stones and build permanent walls on a 7×7 board. Divide shared space into your own territory before your opponent closes you in.

Matches played
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Avg. match
10–20 min
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Tactical briefing

Know the board. Own the match.

How to Play

  1. 01Each player controls four stones. Two are already placed; add the remaining stones in Green–Ivory–Ivory–Green order, then Green starts play.
  2. 02Select one of your stones and move one or two orthogonal steps. You may turn a corner, or move out and back to stay in place. Stones and walls block your route.
  3. 03Finish every turn by building one permanent wall along an open internal edge beside the stone’s destination. A move and its wall form one complete turn.
  4. 04Enclose regions containing only your stones. Each tile scores once, even if a region contains several friendly stones. Regions without stones remain neutral.

Winning Conditions

When no region contains stones from both players, the larger total territory wins. Equal totals are decided by the largest single territory; if those also tie, the game is drawn. Walls are unlimited, and trapping stones is legal.

Fair play, pure skill

Wall Go is matched by skill, protected by anti-cheat, and decided by strategy — never luck.

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