Spider(Amazons)

Guide four spiders across a 10×10 board, cast webs to close routes, and leave your rival without a move.

Matches played
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Avg. match
15–45 min
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Tactical briefing

Know the board. Own the match.

How to Play

  1. 01White moves first. Move one of your four spiders through empty squares along a row, column, or diagonal.
  2. 02From its new square, cast a web along a clear row, column, or diagonal. You may web the square your spider left.
  3. 03A web permanently blocks its square. Spiders and webs cannot pass through any spider or web.
  4. 04Protect your own open routes while webbing your opponent's exits and dividing the board in your favor.

Winning Conditions

If your opponent has no legal spider move after your web lands, you win. There are no captures or draws.

Fair play, pure skill

Spider(Amazons) is matched by skill, protected by anti-cheat, and decided by strategy — never luck.

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